Designing for global audiences means varying bandwidth, cultures, and digital comfort. What level of interactivity is “enough”? Sharing a practical guideline that has worked well across regions.
lakshman_nuthangi Answered question December 9, 2025
The sweet spot is light, meaningful interactivity — scenarios, reflections, clickable reveals, short activities — instead of heavy animations or complex gamification. Global audiences vary in internet speed, devices, and digital comfort, so the goal is: simple navigation consistent layouts low-bandwidth visuals culturally neutral examples interactions that reinforce learning, not just decoration Good design is about clarity, not bells and whistles.
lakshman_nuthangi Answered question December 9, 2025
